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Fix recursive assignment of Textures and BitMapFont

Fixes #24213.
This commit is contained in:
Rémi Verschelde
2019-01-28 14:56:06 +01:00
parent 70689ebffd
commit 402cfa983d
2 changed files with 6 additions and 0 deletions

View File

@@ -943,6 +943,7 @@ uint32_t AtlasTexture::get_flags() const {
void AtlasTexture::set_atlas(const Ref<Texture> &p_atlas) {
ERR_FAIL_COND(p_atlas == this);
if (atlas == p_atlas)
return;
atlas = p_atlas;
@@ -1182,6 +1183,7 @@ void LargeTexture::set_piece_offset(int p_idx, const Point2 &p_offset) {
void LargeTexture::set_piece_texture(int p_idx, const Ref<Texture> &p_texture) {
ERR_FAIL_COND(p_texture == this);
ERR_FAIL_INDEX(p_idx, pieces.size());
pieces.write[p_idx].texture = p_texture;
};
@@ -1747,6 +1749,7 @@ void ProxyTexture::_bind_methods() {
void ProxyTexture::set_base(const Ref<Texture> &p_texture) {
ERR_FAIL_COND(p_texture == this);
base = p_texture;
if (base.is_valid()) {
VS::get_singleton()->texture_set_proxy(proxy, base->get_rid());
@@ -1862,6 +1865,8 @@ int AnimatedTexture::get_frames() const {
}
void AnimatedTexture::set_frame_texture(int p_frame, const Ref<Texture> &p_texture) {
ERR_FAIL_COND(p_texture == this);
ERR_FAIL_INDEX(p_frame, MAX_FRAMES);
RWLockWrite w(rw_lock);