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Renderer: Fix missing shader_name; use forward declarations
* Moving over to RenderingShaderContainer, missed setting shader_name * Use forward declaration reduces compile time when modifying rendering_shader_container.h from over 950s to about 10-15
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@@ -37,6 +37,7 @@
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#include "core/config/project_settings.h"
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#include "core/io/dir_access.h"
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#include "modules/modules_enabled.gen.h"
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#include "servers/rendering/rendering_shader_container.h"
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#ifdef MODULE_GLSLANG_ENABLED
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#include "modules/glslang/shader_compile.h"
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