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mirror of https://github.com/godotengine/godot.git synced 2025-11-05 12:10:55 +00:00

Renderer: Fix missing shader_name; use forward declarations

* Moving over to RenderingShaderContainer, missed setting shader_name
* Use forward declaration reduces compile time when modifying
  rendering_shader_container.h from over 950s to about 10-15
This commit is contained in:
Stuart Carnie
2025-10-02 10:02:18 +10:00
parent abbe792575
commit 3ffcae66a8
5 changed files with 9 additions and 2 deletions

View File

@@ -37,6 +37,7 @@
#include "core/config/project_settings.h"
#include "core/io/dir_access.h"
#include "modules/modules_enabled.gen.h"
#include "servers/rendering/rendering_shader_container.h"
#ifdef MODULE_GLSLANG_ENABLED
#include "modules/glslang/shader_compile.h"