You've already forked godot
mirror of
https://github.com/godotengine/godot.git
synced 2025-11-14 13:41:12 +00:00
Use C++ iterators in the Mono module
This commit is contained in:
@@ -123,8 +123,8 @@ PackedStringArray get_code_completion(CompletionKind p_kind, const String &p_scr
|
||||
// AutoLoads
|
||||
Map<StringName, ProjectSettings::AutoloadInfo> autoloads = ProjectSettings::get_singleton()->get_autoload_list();
|
||||
|
||||
for (Map<StringName, ProjectSettings::AutoloadInfo>::Element *E = autoloads.front(); E; E = E->next()) {
|
||||
const ProjectSettings::AutoloadInfo &info = E->value();
|
||||
for (const KeyValue<StringName, ProjectSettings::AutoloadInfo> &E : autoloads) {
|
||||
const ProjectSettings::AutoloadInfo &info = E.value;
|
||||
suggestions.push_back(quoted("/root/" + String(info.name)));
|
||||
}
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user