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mirror of https://github.com/godotengine/godot.git synced 2025-11-08 12:40:44 +00:00

Merge remote-tracking branch 'origin/gles3' into gles3-on-master

Various merge conflicts have been fixed manually and some mistakes
might have been made - time will tell :)
This commit is contained in:
Rémi Verschelde
2017-01-02 21:38:20 +01:00
287 changed files with 59481 additions and 17904 deletions

View File

@@ -28,6 +28,7 @@
/*************************************************************************/
#include "shader_graph_editor_plugin.h"
#if 0
#include "scene/gui/check_box.h"
#include "scene/gui/menu_button.h"
@@ -1377,7 +1378,7 @@ ToolButton *ShaderGraphView::make_editor(String text,GraphNode* gn,int p_id,int
edit->set_icon(ped_popup->get_icon("Matrix", "EditorIcons"));
break;
case Variant::COLOR: {
Image icon_color = Image(15,15,false,Image::FORMAT_RGB);
Image icon_color = Image(15,15,false,Image::FORMAT_RGB8);
Color c = graph->default_get_value(type,p_id,param);
for (int x=1;x<14;x++)
for (int y=1;y<14;y++)
@@ -2945,3 +2946,4 @@ ShaderGraphEditorPlugin::~ShaderGraphEditorPlugin()
#endif