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Merge remote-tracking branch 'origin/gles3' into gles3-on-master
Various merge conflicts have been fixed manually and some mistakes might have been made - time will tell :)
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@@ -32,6 +32,7 @@
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#include "tools/editor/spatial_editor_gizmos.h"
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#include "scene/3d/path.h"
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# if 0
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class PathSpatialGizmo : public EditorSpatialGizmo {
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OBJ_TYPE(PathSpatialGizmo,EditorSpatialGizmo);
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@@ -78,8 +79,8 @@ public:
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Path *get_edited_path() { return path; }
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static PathEditorPlugin* singleton;
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Ref<FixedMaterial> path_material;
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Ref<FixedMaterial> path_thin_material;
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Ref<FixedSpatialMaterial> path_material;
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Ref<FixedSpatialMaterial> path_thin_material;
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virtual bool forward_spatial_input_event(Camera* p_camera,const InputEvent& p_event);
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// virtual bool forward_input_event(const InputEvent& p_event) { return collision_polygon_editor->forward_input_event(p_event); }
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@@ -95,5 +96,5 @@ public:
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};
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#endif
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#endif // PATH_EDITOR_PLUGIN_H
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