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mirror of https://github.com/godotengine/godot.git synced 2025-12-04 17:04:49 +00:00

Cleanup editor translation related methods

- Unify logic for loading editor/property/doc/extractable translations.
- Replace legacy `TranslationServer` methods with translation domains for internal translations.
- Only pre-create editor/property/doc translation domains in editor builds.
- Prevent adding `null` translation.
- Fixes potential loading of duplicated editor translations.
- Add internal `has_translation_for_locale()` instead of calling `get_loaded_translations().has()`.
This commit is contained in:
Haoyu Qiu
2025-06-26 15:16:30 +08:00
parent 8b4b93a82e
commit 3f03260a21
12 changed files with 77 additions and 163 deletions

View File

@@ -1327,16 +1327,10 @@ void EditorSettings::setup_language() {
TranslationServer::get_singleton()->set_locale(lang);
return; // Default, nothing to do.
}
// Load editor translation for configured/detected locale.
load_editor_translations(lang);
load_property_translations(lang);
// Load class reference translation.
load_doc_translations(lang);
// Load extractable translation for projects.
load_extractable_translations(lang);
TranslationServer::get_singleton()->set_locale(lang);
}