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Allow dragging editable children
But not allow dropping inside the scene tree editor.
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@@ -120,7 +120,7 @@ class SceneTreeEditor : public Control {
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void _set_item_custom_color(TreeItem *p_item, Color p_color);
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void _selection_changed();
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Node *get_scene_node();
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Node *get_scene_node() const;
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Variant get_drag_data_fw(const Point2 &p_point, Control *p_from);
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bool can_drop_data_fw(const Point2 &p_point, const Variant &p_data, Control *p_from) const;
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