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Make translatable some undo/redo operations in the editor
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@@ -63,7 +63,7 @@ void Skeleton2DEditor::_menu_option(int p_option) {
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return;
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}
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UndoRedo *ur = EditorNode::get_singleton()->get_undo_redo();
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ur->create_action("Create Rest Pose from Bones");
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ur->create_action(TTR("Create Rest Pose from Bones"));
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for (int i = 0; i < node->get_bone_count(); i++) {
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Bone2D *bone = node->get_bone(i);
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ur->add_do_method(bone, "set_rest", bone->get_transform());
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@@ -79,7 +79,7 @@ void Skeleton2DEditor::_menu_option(int p_option) {
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return;
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}
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UndoRedo *ur = EditorNode::get_singleton()->get_undo_redo();
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ur->create_action("Set Rest Pose to Bones");
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ur->create_action(TTR("Set Rest Pose to Bones"));
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for (int i = 0; i < node->get_bone_count(); i++) {
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Bone2D *bone = node->get_bone(i);
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ur->add_do_method(bone, "set_transform", bone->get_rest());
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