1
0
mirror of https://github.com/godotengine/godot.git synced 2025-11-07 12:30:27 +00:00

Node: Rename child_exited_tree to child_exiting_tree

The name was confusing as this signal is emitted around the same time as
`tree_exiting` and `NOTIFICATION_EXIT_TREE`, i.e. while the child node is
still in tree.

Fixes #59210.
This commit is contained in:
Rémi Verschelde
2022-06-20 09:53:44 +02:00
parent ff9a66067b
commit 3e6de687b8
2 changed files with 10 additions and 4 deletions

View File

@@ -300,7 +300,7 @@ void Node::_propagate_exit_tree() {
if (data.parent) {
Variant c = this;
const Variant *cptr = &c;
data.parent->emit_signalp(SNAME("child_exited_tree"), &cptr, 1);
data.parent->emit_signalp(SNAME("child_exiting_tree"), &cptr, 1);
}
// exit groups
@@ -2973,7 +2973,7 @@ void Node::_bind_methods() {
ADD_SIGNAL(MethodInfo("tree_exiting"));
ADD_SIGNAL(MethodInfo("tree_exited"));
ADD_SIGNAL(MethodInfo("child_entered_tree", PropertyInfo(Variant::OBJECT, "node", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_DEFAULT, "Node")));
ADD_SIGNAL(MethodInfo("child_exited_tree", PropertyInfo(Variant::OBJECT, "node", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_DEFAULT, "Node")));
ADD_SIGNAL(MethodInfo("child_exiting_tree", PropertyInfo(Variant::OBJECT, "node", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_DEFAULT, "Node")));
ADD_PROPERTY(PropertyInfo(Variant::STRING_NAME, "name", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NONE), "set_name", "get_name");
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "unique_name_in_owner", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NO_EDITOR), "set_unique_name_in_owner", "is_unique_name_in_owner");