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Rename ShortCut to Shortcut which is more grammatically correct

See https://github.com/godotengine/godot/issues/16863#issuecomment-685236980.
This commit is contained in:
Hugo Locurcio
2020-09-09 21:53:24 +02:00
parent 7015c59e2e
commit 3e0226515e
17 changed files with 99 additions and 98 deletions

View File

@@ -50,7 +50,7 @@ private:
bool shortcut_in_tooltip;
bool keep_pressed_outside;
FocusMode enabled_focus_mode;
Ref<ShortCut> shortcut;
Ref<Shortcut> shortcut;
ActionMode action_mode;
struct Status {
@@ -118,8 +118,8 @@ public:
void set_enabled_focus_mode(FocusMode p_mode);
FocusMode get_enabled_focus_mode() const;
void set_shortcut(const Ref<ShortCut> &p_shortcut);
Ref<ShortCut> get_shortcut() const;
void set_shortcut(const Ref<Shortcut> &p_shortcut);
Ref<Shortcut> get_shortcut() const;
virtual String get_tooltip(const Point2 &p_pos) const override;