1
0
mirror of https://github.com/godotengine/godot.git synced 2025-11-05 12:10:55 +00:00

Renderer agnostic motion vector rendering/OpenXR changes

This commit is contained in:
devloglogan
2024-12-10 13:40:47 -06:00
parent a372214a4a
commit 3deb5884d7
25 changed files with 429 additions and 12 deletions

View File

@@ -724,6 +724,7 @@ public:
FUNC2(viewport_set_screen_space_aa, RID, ViewportScreenSpaceAA)
FUNC2(viewport_set_use_taa, RID, bool)
FUNC2(viewport_set_use_debanding, RID, bool)
FUNC2(viewport_set_force_motion_vectors, RID, bool)
FUNC2(viewport_set_use_occlusion_culling, RID, bool)
FUNC1(viewport_set_occlusion_rays_per_thread, int)
FUNC1(viewport_set_occlusion_culling_build_quality, ViewportOcclusionCullingBuildQuality)