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Renderer agnostic motion vector rendering/OpenXR changes
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@@ -724,6 +724,7 @@ public:
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FUNC2(viewport_set_screen_space_aa, RID, ViewportScreenSpaceAA)
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FUNC2(viewport_set_use_taa, RID, bool)
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FUNC2(viewport_set_use_debanding, RID, bool)
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FUNC2(viewport_set_force_motion_vectors, RID, bool)
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FUNC2(viewport_set_use_occlusion_culling, RID, bool)
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FUNC1(viewport_set_occlusion_rays_per_thread, int)
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FUNC1(viewport_set_occlusion_culling_build_quality, ViewportOcclusionCullingBuildQuality)
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