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Implement a quick script inheritance check
Optimizes, simplifies and fixes EditorResourcePicker (was not refreshing custom clases).
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@@ -56,10 +56,12 @@ class ScriptServer {
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struct GlobalScriptClass {
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StringName language;
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String path;
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String base;
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StringName base;
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};
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static HashMap<StringName, GlobalScriptClass> global_classes;
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static HashMap<StringName, Vector<StringName>> inheriters_cache;
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static bool inheriters_cache_dirty;
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public:
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static ScriptEditRequestFunction edit_request_func;
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@@ -87,6 +89,7 @@ public:
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static StringName get_global_class_base(const String &p_class);
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static StringName get_global_class_native_base(const String &p_class);
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static void get_global_class_list(List<StringName> *r_global_classes);
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static void get_inheriters_list(const StringName &p_base_type, List<StringName> *r_classes);
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static void save_global_classes();
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static void init_languages();
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