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Rename Sprite.region_enabled getter and setter to match properties

Also renames Sprite2D.region_filter_clip property and its setter to
region_filter_clip_enabled and set_region_filter_clip_enabled.
This commit is contained in:
Marcel Admiraal
2021-03-14 13:43:43 +00:00
parent 6edb0a75ab
commit 3dcdb84660
9 changed files with 56 additions and 56 deletions

View File

@@ -80,7 +80,7 @@ void TileSetEditor::_import_node(Node *p_node, Ref<TileSet> p_library) {
Vector2 phys_offset;
Size2 s;
if (mi->is_region()) {
if (mi->is_region_enabled()) {
s = mi->get_region_rect().size;
p_library->tile_set_region(id, mi->get_region_rect());
} else {