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Fix shader crash when the comma used in for loop as a trailing
(cherry picked from commit d74749fd60)
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@@ -1037,6 +1037,7 @@ private:
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Token _make_token(TokenType p_type, const StringName &p_text = StringName());
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Token _get_token();
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bool _lookup_next(Token &r_tk);
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Token _peek();
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ShaderNode *shader = nullptr;
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