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[HTML5] Fix build (with module_webxr_enabled=no).

The XR API changed a bit, and it's not just a rename, though probably an
easy update for someone who is qualified :).
This commit is contained in:
Fabio Alessandrelli
2021-07-07 16:31:06 +02:00
parent 6ddaebc091
commit 3d8acc7a54
6 changed files with 18 additions and 20 deletions

View File

@@ -89,7 +89,7 @@ private:
void process_joypads();
static Vector<String> get_rendering_drivers_func();
static DisplayServer *create_func(const String &p_rendering_driver, DisplayServer::WindowMode p_mode, uint32_t p_flags, const Vector2i &p_resolution, Error &r_error);
static DisplayServer *create_func(const String &p_rendering_driver, WindowMode p_window_mode, VSyncMode p_vsync_mode, uint32_t p_flags, const Vector2i &p_resolution, Error &r_error);
static void _dispatch_input_event(const Ref<InputEvent> &p_event);
@@ -201,7 +201,7 @@ public:
void swap_buffers() override;
static void register_javascript_driver();
DisplayServerJavaScript(const String &p_rendering_driver, WindowMode p_mode, uint32_t p_flags, const Vector2i &p_resolution, Error &r_error);
DisplayServerJavaScript(const String &p_rendering_driver, WindowMode p_window_mode, VSyncMode p_vsync_mode, uint32_t p_flags, const Size2i &p_resolution, Error &r_error);
~DisplayServerJavaScript();
};