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Move server files into their subfolders
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@@ -36,8 +36,8 @@
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#include "drivers/gles3/effects/copy_effects.h"
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#include "drivers/gles3/storage/texture_storage.h"
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#include "servers/rendering/rendering_server.h"
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#include "servers/rendering/rendering_server_globals.h"
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#include "servers/rendering_server.h"
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// OpenXR requires us to submit sRGB textures so that it recognizes the content
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// as being in sRGB color space. We do fall back on "normal" textures but this
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