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Move server files into their subfolders
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@@ -34,7 +34,7 @@
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#include "core/string/print_string.h"
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#include "core/variant/array.h"
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#include "core/variant/variant.h"
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#include "servers/rendering_server.h"
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#include "servers/rendering/rendering_server.h"
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static const char *VISIBILITY_MASK_SHADER_CODE =
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"shader_type spatial;\n"
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