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Fix "Create Trimesh Collision Sibling" transform
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@@ -138,6 +138,7 @@ void MeshInstance3DEditor::_menu_option(int p_option) {
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CollisionShape3D *cshape = memnew(CollisionShape3D);
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cshape->set_shape(shape);
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cshape->set_transform(node->get_transform());
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Node *owner = node->get_owner();
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