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Merge pull request #27789 from Giacom/move_towards
Added move_toward functions for float, Vector2 and Vector3
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@@ -348,6 +348,7 @@ struct _VariantCall {
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VCALL_LOCALMEM2R(Vector2, linear_interpolate);
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VCALL_LOCALMEM2R(Vector2, slerp);
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VCALL_LOCALMEM4R(Vector2, cubic_interpolate);
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VCALL_LOCALMEM2R(Vector2, move_toward);
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VCALL_LOCALMEM1R(Vector2, rotated);
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VCALL_LOCALMEM0R(Vector2, tangent);
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VCALL_LOCALMEM0R(Vector2, floor);
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@@ -389,6 +390,7 @@ struct _VariantCall {
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VCALL_LOCALMEM2R(Vector3, linear_interpolate);
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VCALL_LOCALMEM2R(Vector3, slerp);
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VCALL_LOCALMEM4R(Vector3, cubic_interpolate);
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VCALL_LOCALMEM2R(Vector3, move_toward);
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VCALL_LOCALMEM1R(Vector3, dot);
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VCALL_LOCALMEM1R(Vector3, cross);
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VCALL_LOCALMEM1R(Vector3, outer);
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@@ -1585,6 +1587,7 @@ void register_variant_methods() {
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ADDFUNC2R(VECTOR2, VECTOR2, Vector2, linear_interpolate, VECTOR2, "b", REAL, "t", varray());
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ADDFUNC2R(VECTOR2, VECTOR2, Vector2, slerp, VECTOR2, "b", REAL, "t", varray());
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ADDFUNC4R(VECTOR2, VECTOR2, Vector2, cubic_interpolate, VECTOR2, "b", VECTOR2, "pre_a", VECTOR2, "post_b", REAL, "t", varray());
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ADDFUNC2R(VECTOR2, VECTOR2, Vector2, move_toward, VECTOR2, "to", REAL, "delta", varray());
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ADDFUNC1R(VECTOR2, VECTOR2, Vector2, rotated, REAL, "phi", varray());
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ADDFUNC0R(VECTOR2, VECTOR2, Vector2, tangent, varray());
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ADDFUNC0R(VECTOR2, VECTOR2, Vector2, floor, varray());
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@@ -1626,6 +1629,7 @@ void register_variant_methods() {
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ADDFUNC2R(VECTOR3, VECTOR3, Vector3, slerp, VECTOR3, "b", REAL, "t", varray());
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ADDFUNC4R(VECTOR3, VECTOR3, Vector3, cubic_interpolate, VECTOR3, "b", VECTOR3, "pre_a", VECTOR3, "post_b", REAL, "t", varray());
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ADDFUNC1R(VECTOR3, VECTOR3, Vector3, direction_to, VECTOR3, "b", varray());
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ADDFUNC2R(VECTOR3, VECTOR3, Vector3, move_toward, VECTOR3, "to", REAL, "delta", varray());
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ADDFUNC1R(VECTOR3, REAL, Vector3, dot, VECTOR3, "b", varray());
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ADDFUNC1R(VECTOR3, VECTOR3, Vector3, cross, VECTOR3, "b", varray());
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ADDFUNC1R(VECTOR3, BASIS, Vector3, outer, VECTOR3, "b", varray());
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