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mirror of https://github.com/godotengine/godot.git synced 2025-11-04 12:00:25 +00:00

Merge pull request #102427 from AThousandShips/fix_substr

Clean up some uses of `String::substr`
This commit is contained in:
Thaddeus Crews
2025-03-07 15:12:33 -06:00
54 changed files with 123 additions and 123 deletions

View File

@@ -3630,7 +3630,7 @@ void GDScriptLanguage::auto_indent_code(String &p_code, int p_from_line, int p_t
}
}
String st = l.substr(tc, l.length()).strip_edges();
String st = l.substr(tc).strip_edges();
if (st.is_empty() || st.begins_with("#")) {
continue; //ignore!
}

View File

@@ -636,7 +636,7 @@ String ExtendGDScriptParser::get_text_for_completion(const lsp::Position &p_curs
if (i == p_cursor.line) {
longthing += lines[i].substr(0, p_cursor.character);
longthing += String::chr(0xFFFF); // Not unicode, represents the cursor.
longthing += lines[i].substr(p_cursor.character, lines[i].size());
longthing += lines[i].substr(p_cursor.character);
} else {
longthing += lines[i];
}

View File

@@ -1917,7 +1917,7 @@ static String marked_documentation(const String &p_bbcode) {
in_code_block = true;
line = "\n";
} else if (in_code_block) {
line = "\t" + line.substr(code_block_indent, line.length());
line = "\t" + line.substr(code_block_indent);
}
if (in_code_block && line.contains("[/codeblock]")) {