You've already forked godot
mirror of
https://github.com/godotengine/godot.git
synced 2025-11-04 12:00:25 +00:00
Merge pull request #96076 from AThousandShips/improve_null_check_core_drivers
[Core,Drivers] Improve use of `Ref.is_null/valid`
This commit is contained in:
@@ -40,7 +40,7 @@ void TCPServer::_bind_methods() {
|
||||
}
|
||||
|
||||
Error TCPServer::listen(uint16_t p_port, const IPAddress &p_bind_address) {
|
||||
ERR_FAIL_COND_V(!_sock.is_valid(), ERR_UNAVAILABLE);
|
||||
ERR_FAIL_COND_V(_sock.is_null(), ERR_UNAVAILABLE);
|
||||
ERR_FAIL_COND_V(_sock->is_open(), ERR_ALREADY_IN_USE);
|
||||
ERR_FAIL_COND_V(!p_bind_address.is_valid() && !p_bind_address.is_wildcard(), ERR_INVALID_PARAMETER);
|
||||
|
||||
@@ -82,13 +82,13 @@ int TCPServer::get_local_port() const {
|
||||
}
|
||||
|
||||
bool TCPServer::is_listening() const {
|
||||
ERR_FAIL_COND_V(!_sock.is_valid(), false);
|
||||
ERR_FAIL_COND_V(_sock.is_null(), false);
|
||||
|
||||
return _sock->is_open();
|
||||
}
|
||||
|
||||
bool TCPServer::is_connection_available() const {
|
||||
ERR_FAIL_COND_V(!_sock.is_valid(), false);
|
||||
ERR_FAIL_COND_V(_sock.is_null(), false);
|
||||
|
||||
if (!_sock->is_open()) {
|
||||
return false;
|
||||
@@ -108,7 +108,7 @@ Ref<StreamPeerTCP> TCPServer::take_connection() {
|
||||
IPAddress ip;
|
||||
uint16_t port = 0;
|
||||
ns = _sock->accept(ip, port);
|
||||
if (!ns.is_valid()) {
|
||||
if (ns.is_null()) {
|
||||
return conn;
|
||||
}
|
||||
|
||||
|
||||
Reference in New Issue
Block a user