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Added missed inputs for other modes in visual shaders

This commit is contained in:
Chaosus
2019-05-01 17:04:39 +03:00
parent f3eafcec1a
commit 3c159ea379
2 changed files with 119 additions and 44 deletions

View File

@@ -100,8 +100,9 @@ class VisualShaderEditor : public VBoxContainer {
Ref<Script> script;
int mode;
int return_type;
int func;
AddOption(const String &p_name = String(), const String &p_category = String(), const String &p_sub_category = String(), const String &p_type = String(), const String &p_description = String(), int p_sub_func = -1, int p_return_type = -1, int p_mode = -1) {
AddOption(const String &p_name = String(), const String &p_category = String(), const String &p_sub_category = String(), const String &p_type = String(), const String &p_description = String(), int p_sub_func = -1, int p_return_type = -1, int p_mode = -1, int p_func = -1) {
name = p_name;
type = p_type;
category = p_category;
@@ -110,9 +111,10 @@ class VisualShaderEditor : public VBoxContainer {
sub_func = p_sub_func;
return_type = p_return_type;
mode = p_mode;
func = p_func;
}
AddOption(const String &p_name, const String &p_category, const String &p_sub_category, const String &p_type, const String &p_description, const String &p_sub_func, int p_return_type = -1, int p_mode = -1) {
AddOption(const String &p_name, const String &p_category, const String &p_sub_category, const String &p_type, const String &p_description, const String &p_sub_func, int p_return_type = -1, int p_mode = -1, int p_func = -1) {
name = p_name;
type = p_type;
category = p_category;
@@ -121,6 +123,7 @@ class VisualShaderEditor : public VBoxContainer {
sub_func_str = p_sub_func;
return_type = p_return_type;
mode = p_mode;
func = p_func;
}
};