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Added StringName as a variant type.

Also changed all relevant properties defined manually to StringName.
This commit is contained in:
Juan Linietsky
2020-02-20 18:58:05 -03:00
committed by Juan Linietsky
parent 7ac0973e9a
commit 3c0059650d
55 changed files with 351 additions and 174 deletions

View File

@@ -75,6 +75,7 @@ enum {
VARIANT_DOUBLE = 41,
VARIANT_CALLABLE = 42,
VARIANT_SIGNAL = 43,
VARIANT_STRING_NAME = 44,
OBJECT_EMPTY = 0,
OBJECT_EXTERNAL_RESOURCE = 1,
OBJECT_INTERNAL_RESOURCE = 2,
@@ -260,6 +261,10 @@ Error ResourceInteractiveLoaderBinary::parse_variant(Variant &r_v) {
r_v = v;
} break;
case VARIANT_STRING_NAME: {
r_v = StringName(get_unicode_string());
} break;
case VARIANT_NODE_PATH: {
@@ -1393,6 +1398,13 @@ void ResourceFormatSaverBinaryInstance::write_variant(FileAccess *f, const Varia
f->store_real(val.b);
f->store_real(val.a);
} break;
case Variant::STRING_NAME: {
f->store_32(VARIANT_STRING_NAME);
String val = p_property;
save_unicode_string(f, val);
} break;
case Variant::NODE_PATH: {