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Update the editor display scale based on the device's scaled density
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@@ -1463,7 +1463,7 @@ String EditorSettings::get_editor_layouts_config() const {
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}
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float EditorSettings::get_auto_display_scale() const {
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#ifdef OSX_ENABLED
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#if defined(OSX_ENABLED) || defined(ANDROID_ENABLED)
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return OS::get_singleton()->get_screen_max_scale();
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#else
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const int screen = OS::get_singleton()->get_current_screen();
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