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Ensure MovieWriter output is in gamma space when using HDR 2D

This commit is contained in:
clayjohn
2024-05-28 15:13:24 -07:00
parent be56cab58c
commit 3b9d074fd7
10 changed files with 61 additions and 1 deletions

View File

@@ -934,6 +934,7 @@ public:
virtual void viewport_set_canvas_transform(RID p_viewport, RID p_canvas, const Transform2D &p_offset) = 0;
virtual void viewport_set_transparent_background(RID p_viewport, bool p_enabled) = 0;
virtual void viewport_set_use_hdr_2d(RID p_viewport, bool p_use_hdr) = 0;
virtual bool viewport_is_using_hdr_2d(RID p_viewport) const = 0;
virtual void viewport_set_snap_2d_transforms_to_pixel(RID p_viewport, bool p_enabled) = 0;
virtual void viewport_set_snap_2d_vertices_to_pixel(RID p_viewport, bool p_enabled) = 0;