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Ensure MovieWriter output is in gamma space when using HDR 2D
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@@ -262,6 +262,8 @@ public:
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void viewport_set_transparent_background(RID p_viewport, bool p_enabled);
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void viewport_set_use_hdr_2d(RID p_viewport, bool p_use_hdr_2d);
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bool viewport_is_using_hdr_2d(RID p_viewport) const;
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void viewport_set_global_canvas_transform(RID p_viewport, const Transform2D &p_transform);
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void viewport_set_canvas_stacking(RID p_viewport, RID p_canvas, int p_layer, int p_sublayer);
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