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Refactor Jolt-related project settings to only be loaded as needed
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@@ -64,7 +64,7 @@ public:
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allow_collision(AREA_UNDETECTABLE, BODY_DYNAMIC);
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allow_collision(AREA_UNDETECTABLE, AREA_DETECTABLE);
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if (JoltProjectSettings::areas_detect_static_bodies()) {
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if (JoltProjectSettings::areas_detect_static_bodies) {
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allow_collision(BODY_STATIC, AREA_DETECTABLE);
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allow_collision(BODY_STATIC, AREA_UNDETECTABLE);
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allow_collision(BODY_STATIC_BIG, AREA_DETECTABLE);
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