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Implement motion vectors in mobile renderer

This commit is contained in:
devloglogan
2024-12-10 13:41:04 -06:00
parent b89c47bb85
commit 3b70fbdc3c
11 changed files with 373 additions and 89 deletions

View File

@@ -320,6 +320,10 @@ bool OpenXRVulkanExtension::get_swapchain_image_data(XrSwapchain p_swapchain, in
format = RenderingDevice::DATA_FORMAT_B8G8R8A8_UINT;
usage_flags |= RenderingDevice::TEXTURE_USAGE_COLOR_ATTACHMENT_BIT;
break;
case VK_FORMAT_R16G16B16A16_SFLOAT:
format = RenderingDevice::DATA_FORMAT_R16G16B16A16_SFLOAT;
usage_flags |= RenderingDevice::TEXTURE_USAGE_COLOR_ATTACHMENT_BIT;
break;
case VK_FORMAT_D32_SFLOAT:
format = RenderingDevice::DATA_FORMAT_D32_SFLOAT;
usage_flags |= RenderingDevice::TEXTURE_USAGE_DEPTH_STENCIL_ATTACHMENT_BIT;