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Renamed NavigationMeshInstance to NavigationRegion

This commit is contained in:
Andrea Catania
2020-02-20 17:56:30 +01:00
parent ed0f1940cb
commit 3b64ecbc4b
17 changed files with 115 additions and 58 deletions

View File

@@ -32,7 +32,7 @@
#include "editor/editor_scale.h"
#include "scene/3d/collision_shape.h"
#include "scene/3d/navigation_mesh_instance.h"
#include "scene/3d/navigation_region.h"
#include "scene/3d/physics_body.h"
#include "scene/gui/box_container.h"
#include "spatial_editor_plugin.h"
@@ -233,7 +233,7 @@ void MeshInstanceEditor::_menu_option(int p_option) {
return;
nmesh->create_from_mesh(mesh);
NavigationMeshInstance *nmi = memnew(NavigationMeshInstance);
NavigationRegion *nmi = memnew(NavigationRegion);
nmi->set_navigation_mesh(nmesh);
Node *owner = node == get_tree()->get_edited_scene_root() ? node : node->get_owner();