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Show built-in script names in the debugger

This commit is contained in:
kobewi
2021-11-11 19:50:27 +01:00
parent 86460db231
commit 3b320cd9fe
2 changed files with 13 additions and 4 deletions

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@@ -135,6 +135,7 @@ class GDScript : public Script {
GDScriptInstance *_create_instance(const Variant **p_args, int p_argcount, Object *p_owner, bool p_is_ref_counted, Callable::CallError &r_error);
void _set_subclass_path(Ref<GDScript> &p_sc, const String &p_path);
String _get_debug_path() const;
#ifdef TOOLS_ENABLED
Set<PlaceHolderScriptInstance *> placeholders;