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Remove redundant Variant-types initializations

This commit is contained in:
Markus Sauermann
2022-11-14 18:21:06 +01:00
parent 963ffd8b94
commit 3b14f0334c
52 changed files with 118 additions and 118 deletions

View File

@@ -1288,7 +1288,7 @@ void Skeleton3DGizmoPlugin::set_subgizmo_transform(const EditorNode3DGizmo *p_gi
ERR_FAIL_COND(!skeleton);
// Prepare for global to local.
Transform3D original_to_local = Transform3D();
Transform3D original_to_local;
int parent_idx = skeleton->get_bone_parent(p_id);
if (parent_idx >= 0) {
original_to_local = original_to_local * skeleton->get_bone_global_pose(parent_idx);
@@ -1296,7 +1296,7 @@ void Skeleton3DGizmoPlugin::set_subgizmo_transform(const EditorNode3DGizmo *p_gi
Basis to_local = original_to_local.get_basis().inverse();
// Prepare transform.
Transform3D t = Transform3D();
Transform3D t;
// Basis.
t.basis = to_local * p_transform.get_basis();