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Set previous tool buttons in the Polygon2D editor to be flat again

This commit is contained in:
Michael Alexsander
2020-10-29 16:53:41 -03:00
parent 5bb7c7c367
commit 3b0cb48bcd

View File

@@ -1269,6 +1269,7 @@ Polygon2DEditor::Polygon2DEditor(EditorNode *p_editor) :
uv_main_vb->add_child(uv_mode_hb);
for (int i = 0; i < UV_MODE_MAX; i++) {
uv_button[i] = memnew(Button);
uv_button[i]->set_flat(true);
uv_button[i]->set_toggle_mode(true);
uv_mode_hb->add_child(uv_button[i]);
uv_button[i]->connect("pressed", callable_mp(this, &Polygon2DEditor::_uv_mode), varray(i));