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Removed support for saving paths as relative, closes #5728

Editor now has good refactoring tools, so this function is mostly obsolete
This commit is contained in:
Juan Linietsky
2016-07-22 10:39:46 -03:00
parent e4cd01ac8c
commit 3aeafcae04
6 changed files with 14 additions and 12 deletions

View File

@@ -565,8 +565,8 @@ void EditorNode::save_resource_in_path(const Ref<Resource>& p_resource,const Str
int flg=0;
if (EditorSettings::get_singleton()->get("on_save/compress_binary_resources"))
flg|=ResourceSaver::FLAG_COMPRESS;
if (EditorSettings::get_singleton()->get("on_save/save_paths_as_relative"))
flg|=ResourceSaver::FLAG_RELATIVE_PATHS;
//if (EditorSettings::get_singleton()->get("on_save/save_paths_as_relative"))
// flg|=ResourceSaver::FLAG_RELATIVE_PATHS;
String path = Globals::get_singleton()->localize_path(p_path);
Error err = ResourceSaver::save(path,p_resource,flg|ResourceSaver::FLAG_REPLACE_SUBRESOURCE_PATHS);
@@ -1012,8 +1012,8 @@ void EditorNode::_save_scene(String p_file, int idx) {
int flg=0;
if (EditorSettings::get_singleton()->get("on_save/compress_binary_resources"))
flg|=ResourceSaver::FLAG_COMPRESS;
if (EditorSettings::get_singleton()->get("on_save/save_paths_as_relative"))
flg|=ResourceSaver::FLAG_RELATIVE_PATHS;
//if (EditorSettings::get_singleton()->get("on_save/save_paths_as_relative"))
// flg|=ResourceSaver::FLAG_RELATIVE_PATHS;
flg|=ResourceSaver::FLAG_REPLACE_SUBRESOURCE_PATHS;