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Removed support for saving paths as relative, closes #5728
Editor now has good refactoring tools, so this function is mostly obsolete
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@@ -565,8 +565,8 @@ void EditorNode::save_resource_in_path(const Ref<Resource>& p_resource,const Str
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int flg=0;
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if (EditorSettings::get_singleton()->get("on_save/compress_binary_resources"))
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flg|=ResourceSaver::FLAG_COMPRESS;
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if (EditorSettings::get_singleton()->get("on_save/save_paths_as_relative"))
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flg|=ResourceSaver::FLAG_RELATIVE_PATHS;
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//if (EditorSettings::get_singleton()->get("on_save/save_paths_as_relative"))
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// flg|=ResourceSaver::FLAG_RELATIVE_PATHS;
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String path = Globals::get_singleton()->localize_path(p_path);
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Error err = ResourceSaver::save(path,p_resource,flg|ResourceSaver::FLAG_REPLACE_SUBRESOURCE_PATHS);
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@@ -1012,8 +1012,8 @@ void EditorNode::_save_scene(String p_file, int idx) {
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int flg=0;
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if (EditorSettings::get_singleton()->get("on_save/compress_binary_resources"))
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flg|=ResourceSaver::FLAG_COMPRESS;
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if (EditorSettings::get_singleton()->get("on_save/save_paths_as_relative"))
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flg|=ResourceSaver::FLAG_RELATIVE_PATHS;
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//if (EditorSettings::get_singleton()->get("on_save/save_paths_as_relative"))
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// flg|=ResourceSaver::FLAG_RELATIVE_PATHS;
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flg|=ResourceSaver::FLAG_REPLACE_SUBRESOURCE_PATHS;
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