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mirror of https://github.com/godotengine/godot.git synced 2025-11-04 12:00:25 +00:00
Fredia Huya-Kouadio
2025-06-12 20:01:24 -07:00
parent 53be3b78d1
commit 3ade4b4b63
6 changed files with 14 additions and 9 deletions

View File

@@ -596,6 +596,7 @@ void DisplayServerAndroid::window_set_flag(DisplayServer::WindowFlags p_flag, bo
}
bool DisplayServerAndroid::window_get_flag(DisplayServer::WindowFlags p_flag, DisplayServer::WindowID p_window) const {
ERR_FAIL_COND_V(p_window != MAIN_WINDOW_ID, false);
switch (p_flag) {
case WindowFlags::WINDOW_FLAG_TRANSPARENT:
return is_window_transparency_available();

View File

@@ -1050,7 +1050,7 @@ void EditorExportPlatformAndroid::_write_tmp_manifest(const Ref<EditorExportPres
store_string_at_path(manifest_path, manifest_text);
}
bool EditorExportPlatformAndroid::_should_be_transparent(const Ref<EditorExportPreset> &p_preset) const {
bool EditorExportPlatformAndroid::_is_transparency_allowed(const Ref<EditorExportPreset> &p_preset) const {
return (bool)get_project_setting(p_preset, "display/window/per_pixel_transparency/allowed");
}
@@ -1062,13 +1062,13 @@ void EditorExportPlatformAndroid::_fix_themes_xml(const Ref<EditorExportPreset>
return;
}
bool should_be_transparent = _should_be_transparent(p_preset);
bool transparency_allowed = _is_transparency_allowed(p_preset);
// Default/Reserved theme attributes.
Dictionary main_theme_attributes;
main_theme_attributes["android:windowSwipeToDismiss"] = bool_to_string(p_preset->get("gesture/swipe_to_dismiss"));
main_theme_attributes["android:windowIsTranslucent"] = bool_to_string(should_be_transparent);
if (should_be_transparent) {
main_theme_attributes["android:windowIsTranslucent"] = bool_to_string(transparency_allowed);
if (transparency_allowed) {
main_theme_attributes["android:windowBackground"] = "@android:color/transparent";
}
@@ -1076,7 +1076,7 @@ void EditorExportPlatformAndroid::_fix_themes_xml(const Ref<EditorExportPreset>
splash_theme_attributes["android:windowSplashScreenBackground"] = "@mipmap/icon_background";
splash_theme_attributes["windowSplashScreenAnimatedIcon"] = "@mipmap/icon_foreground";
splash_theme_attributes["postSplashScreenTheme"] = "@style/GodotAppMainTheme";
splash_theme_attributes["android:windowIsTranslucent"] = bool_to_string(should_be_transparent);
splash_theme_attributes["android:windowIsTranslucent"] = bool_to_string(transparency_allowed);
Dictionary custom_theme_attributes = p_preset->get("gradle_build/custom_theme_attributes");
@@ -2988,7 +2988,7 @@ bool EditorExportPlatformAndroid::has_valid_project_configuration(const Ref<Edit
}
}
} else {
if (_should_be_transparent(p_preset)) {
if (_is_transparency_allowed(p_preset)) {
// Warning only, so don't override `valid`.
err += vformat(TTR("\"Use Gradle Build\" is required for transparent background on Android"));
err += "\n";

View File

@@ -164,7 +164,7 @@ class EditorExportPlatformAndroid : public EditorExportPlatform {
void _write_tmp_manifest(const Ref<EditorExportPreset> &p_preset, bool p_give_internet, bool p_debug);
bool _should_be_transparent(const Ref<EditorExportPreset> &p_preset) const;
bool _is_transparency_allowed(const Ref<EditorExportPreset> &p_preset) const;
void _fix_themes_xml(const Ref<EditorExportPreset> &p_preset);

View File

@@ -487,7 +487,9 @@ class Godot private constructor(val context: Context) {
// Check whether the render view should be made transparent
val shouldBeTransparent =
!isProjectManagerHint() && !isEditorHint() && java.lang.Boolean.parseBoolean(GodotLib.getGlobal("display/window/per_pixel_transparency/allowed"))
!isProjectManagerHint() &&
!isEditorHint() &&
java.lang.Boolean.parseBoolean(GodotLib.getGlobal("display/window/per_pixel_transparency/allowed"))
Log.d(TAG, "Render view should be transparent: $shouldBeTransparent")
renderView = if (usesVulkan()) {
if (meetsVulkanRequirements(context.packageManager)) {