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Document AudioStreamPlayer.get_playback_position() intentionally always returning 0.0 when using AudioStreamInteractive

This commit is contained in:
Johannes Kung
2024-11-13 21:50:31 +01:00
committed by Johannes Kung
parent fd4c29a189
commit 3ab88c2e6a

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@@ -22,6 +22,7 @@
<description>
Returns the position in the [AudioStream] of the latest sound, in seconds. Returns [code]0.0[/code] if no sounds are playing.
[b]Note:[/b] The position is not always accurate, as the [AudioServer] does not mix audio every processed frame. To get more accurate results, add [method AudioServer.get_time_since_last_mix] to the returned position.
[b]Note:[/b] This method always returns [code]0.0[/code] if the [member stream] is an [AudioStreamInteractive], since it can have multiple clips playing at once.
</description>
</method>
<method name="get_stream_playback">