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Save the current script when pressing Ctrl + S if no scene is open
- Tweak the dialog messages to be more informative.
- The "Saved N modified resources" dialog is not a warning per se,
so make it more explicit.
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@@ -703,7 +703,7 @@ void ScriptEditor::_close_tab(int p_idx, bool p_save, bool p_history_back) {
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// Do not try to save internal scripts, but prompt to save in-memory
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// scripts which are not saved to disk yet (have empty path).
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if (script->get_path().find("local://") == -1 && script->get_path().find("::") == -1) {
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_save_current_script();
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save_current_script();
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}
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}
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if (script.is_valid()) {
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@@ -1101,59 +1101,6 @@ bool ScriptEditor::is_scripts_panel_toggled() {
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return list_split->is_visible();
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}
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void ScriptEditor::_save_current_script() {
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ScriptEditorBase *current = _get_current_editor();
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if (_test_script_times_on_disk()) {
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return;
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}
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if (trim_trailing_whitespace_on_save) {
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current->trim_trailing_whitespace();
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}
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current->insert_final_newline();
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if (convert_indent_on_save) {
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if (use_space_indentation) {
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current->convert_indent_to_spaces();
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} else {
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current->convert_indent_to_tabs();
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}
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}
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RES resource = current->get_edited_resource();
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Ref<TextFile> text_file = resource;
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Ref<Script> script = resource;
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if (text_file != nullptr) {
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current->apply_code();
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_save_text_file(text_file, text_file->get_path());
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return;
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}
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if (script != nullptr) {
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const Vector<DocData::ClassDoc> &documentations = script->get_documentation();
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for (int j = 0; j < documentations.size(); j++) {
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const DocData::ClassDoc &doc = documentations.get(j);
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if (EditorHelp::get_doc_data()->has_doc(doc.name)) {
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EditorHelp::get_doc_data()->remove_doc(doc.name);
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}
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}
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}
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editor->save_resource(resource);
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if (script != nullptr) {
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const Vector<DocData::ClassDoc> &documentations = script->get_documentation();
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for (int j = 0; j < documentations.size(); j++) {
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const DocData::ClassDoc &doc = documentations.get(j);
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EditorHelp::get_doc_data()->add_doc(doc);
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update_doc(doc.name);
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}
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}
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}
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void ScriptEditor::_menu_option(int p_option) {
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ScriptEditorBase *current = _get_current_editor();
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switch (p_option) {
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@@ -1282,7 +1229,7 @@ void ScriptEditor::_menu_option(int p_option) {
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if (current) {
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switch (p_option) {
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case FILE_SAVE: {
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_save_current_script();
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save_current_script();
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} break;
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case FILE_SAVE_AS: {
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if (trim_trailing_whitespace_on_save) {
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@@ -2330,6 +2277,59 @@ bool ScriptEditor::edit(const RES &p_resource, int p_line, int p_col, bool p_gra
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return true;
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}
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void ScriptEditor::save_current_script() {
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ScriptEditorBase *current = _get_current_editor();
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if (_test_script_times_on_disk()) {
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return;
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}
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if (trim_trailing_whitespace_on_save) {
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current->trim_trailing_whitespace();
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}
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current->insert_final_newline();
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if (convert_indent_on_save) {
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if (use_space_indentation) {
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current->convert_indent_to_spaces();
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} else {
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current->convert_indent_to_tabs();
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}
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}
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RES resource = current->get_edited_resource();
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Ref<TextFile> text_file = resource;
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Ref<Script> script = resource;
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if (text_file != nullptr) {
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current->apply_code();
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_save_text_file(text_file, text_file->get_path());
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return;
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}
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if (script != nullptr) {
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const Vector<DocData::ClassDoc> &documentations = script->get_documentation();
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for (int j = 0; j < documentations.size(); j++) {
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const DocData::ClassDoc &doc = documentations.get(j);
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if (EditorHelp::get_doc_data()->has_doc(doc.name)) {
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EditorHelp::get_doc_data()->remove_doc(doc.name);
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}
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}
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}
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editor->save_resource(resource);
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if (script != nullptr) {
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const Vector<DocData::ClassDoc> &documentations = script->get_documentation();
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for (int j = 0; j < documentations.size(); j++) {
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const DocData::ClassDoc &doc = documentations.get(j);
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EditorHelp::get_doc_data()->add_doc(doc);
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update_doc(doc.name);
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}
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}
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}
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void ScriptEditor::save_all_scripts() {
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for (int i = 0; i < tab_container->get_child_count(); i++) {
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ScriptEditorBase *se = Object::cast_to<ScriptEditorBase>(tab_container->get_child(i));
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@@ -2445,7 +2445,7 @@ void ScriptEditor::_add_callback(Object *p_obj, const String &p_function, const
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script_list->select(script_list->find_metadata(i));
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// Save the current script so the changes can be picked up by an external editor.
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_save_current_script();
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save_current_script();
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break;
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}
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