1
0
mirror of https://github.com/godotengine/godot.git synced 2025-11-09 12:50:35 +00:00

Rename Joint2D and Joint3D files for consistency

Now matches the class names to be consistent between 2D and 3D and with
other node types.
This commit is contained in:
PouleyKetchoupp
2021-10-01 12:00:32 -07:00
parent fdd25d7c84
commit 39f6ca96a3
9 changed files with 20 additions and 18 deletions

View File

@@ -37,9 +37,9 @@
#include "editor/plugins/animation_player_editor_plugin.h"
#include "node_3d_editor_plugin.h"
#include "scene/3d/collision_shape_3d.h"
#include "scene/3d/joint_3d.h"
#include "scene/3d/mesh_instance_3d.h"
#include "scene/3d/physics_body_3d.h"
#include "scene/3d/physics_joint_3d.h"
#include "scene/resources/capsule_shape_3d.h"
#include "scene/resources/sphere_shape_3d.h"