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Use long instead of int for object id in Android java wrapper
Using int for 64-bit values might cause issues with objects not found in ObjectDB when the id is truncated.
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@@ -189,7 +189,7 @@ public class GodotLib {
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* @param p_method Name of the method to invoke
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* @param p_params Parameters to use for method invocation
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*/
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public static native void callobject(int p_id, String p_method, Object[] p_params);
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public static native void callobject(long p_id, String p_method, Object[] p_params);
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/**
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* Invoke method |p_method| on the Godot object specified by |p_id| during idle time.
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@@ -197,7 +197,7 @@ public class GodotLib {
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* @param p_method Name of the method to invoke
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* @param p_params Parameters to use for method invocation
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*/
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public static native void calldeferred(int p_id, String p_method, Object[] p_params);
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public static native void calldeferred(long p_id, String p_method, Object[] p_params);
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/**
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* Forward the results from a permission request.
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@@ -48,7 +48,7 @@ import org.json.JSONException;
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import org.json.JSONObject;
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public class GodotPayment extends GodotPlugin {
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private Integer purchaseCallbackId = 0;
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private Long purchaseCallbackId = 0L;
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private String accessToken;
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private String purchaseValidationUrlPrefix;
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private String transactionId;
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@@ -129,11 +129,11 @@ public class GodotPayment extends GodotPlugin {
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GodotLib.calldeferred(purchaseCallbackId, "purchase_owned", new Object[] { sku });
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}
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public int getPurchaseCallbackId() {
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public long getPurchaseCallbackId() {
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return purchaseCallbackId;
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}
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public void setPurchaseCallbackId(int purchaseCallbackId) {
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public void setPurchaseCallbackId(long purchaseCallbackId) {
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this.purchaseCallbackId = purchaseCallbackId;
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}
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