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[MP] Add MultiplayerPeer disconnect_peer, close.
Update ENet, WebRTC, and WebSocket to support peer disconnection and unify the close function.
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@@ -75,12 +75,10 @@ void WebSocketMultiplayerPeer::_clear() {
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void WebSocketMultiplayerPeer::_bind_methods() {
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ClassDB::bind_method(D_METHOD("create_client", "url", "verify_tls", "tls_certificate"), &WebSocketMultiplayerPeer::create_client, DEFVAL(true), DEFVAL(Ref<X509Certificate>()));
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ClassDB::bind_method(D_METHOD("create_server", "port", "bind_address", "tls_key", "tls_certificate"), &WebSocketMultiplayerPeer::create_server, DEFVAL("*"), DEFVAL(Ref<CryptoKey>()), DEFVAL(Ref<X509Certificate>()));
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ClassDB::bind_method(D_METHOD("close"), &WebSocketMultiplayerPeer::close);
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ClassDB::bind_method(D_METHOD("get_peer", "peer_id"), &WebSocketMultiplayerPeer::get_peer);
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ClassDB::bind_method(D_METHOD("get_peer_address", "id"), &WebSocketMultiplayerPeer::get_peer_address);
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ClassDB::bind_method(D_METHOD("get_peer_port", "id"), &WebSocketMultiplayerPeer::get_peer_port);
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ClassDB::bind_method(D_METHOD("disconnect_peer", "id", "code", "reason"), &WebSocketMultiplayerPeer::disconnect_peer, DEFVAL(1000), DEFVAL(""));
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ClassDB::bind_method(D_METHOD("get_supported_protocols"), &WebSocketMultiplayerPeer::get_supported_protocols);
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ClassDB::bind_method(D_METHOD("set_supported_protocols", "protocols"), &WebSocketMultiplayerPeer::set_supported_protocols);
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@@ -488,9 +486,15 @@ int WebSocketMultiplayerPeer::get_peer_port(int p_peer_id) const {
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return peers_map[p_peer_id]->get_connected_port();
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}
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void WebSocketMultiplayerPeer::disconnect_peer(int p_peer_id, int p_code, String p_reason) {
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void WebSocketMultiplayerPeer::disconnect_peer(int p_peer_id, bool p_force) {
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ERR_FAIL_COND(!peers_map.has(p_peer_id));
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peers_map[p_peer_id]->close(p_code, p_reason);
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peers_map[p_peer_id]->close();
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if (p_force) {
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peers_map.erase(p_peer_id);
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if (!is_server()) {
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_clear();
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}
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}
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}
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void WebSocketMultiplayerPeer::close() {
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