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[MP] Add MultiplayerPeer disconnect_peer, close.

Update ENet, WebRTC, and WebSocket to support peer disconnection and
unify the close function.
This commit is contained in:
Fabio Alessandrelli
2022-10-22 17:49:40 +02:00
parent 028db9f2b5
commit 39f3d9d59e
13 changed files with 188 additions and 201 deletions

View File

@@ -22,12 +22,6 @@
Three channels will be created for reliable, unreliable, and ordered transport. The value of [code]unreliable_lifetime[/code] will be passed to the [code]maxPacketLifetime[/code] option when creating unreliable and ordered channels (see [method WebRTCPeerConnection.create_data_channel]).
</description>
</method>
<method name="close">
<return type="void" />
<description>
Close all the add peer connections and channels, freeing all resources.
</description>
</method>
<method name="create_client">
<return type="int" enum="Error" />
<param index="0" name="peer_id" type="int" />

View File

@@ -42,7 +42,6 @@ void WebRTCMultiplayerPeer::_bind_methods() {
ClassDB::bind_method(D_METHOD("has_peer", "peer_id"), &WebRTCMultiplayerPeer::has_peer);
ClassDB::bind_method(D_METHOD("get_peer", "peer_id"), &WebRTCMultiplayerPeer::get_peer);
ClassDB::bind_method(D_METHOD("get_peers"), &WebRTCMultiplayerPeer::get_peers);
ClassDB::bind_method(D_METHOD("close"), &WebRTCMultiplayerPeer::close);
}
void WebRTCMultiplayerPeer::set_target_peer(int p_peer_id) {
@@ -352,6 +351,18 @@ void WebRTCMultiplayerPeer::remove_peer(int p_peer_id) {
}
}
void WebRTCMultiplayerPeer::disconnect_peer(int p_peer_id, bool p_force) {
ERR_FAIL_COND(!peer_map.has(p_peer_id));
if (p_force) {
peer_map.erase(p_peer_id);
if (network_mode == MODE_CLIENT && p_peer_id == TARGET_PEER_SERVER) {
connection_status = CONNECTION_DISCONNECTED;
}
} else {
peer_map[p_peer_id]->connection->close(); // Will be removed during next poll.
}
}
Error WebRTCMultiplayerPeer::get_packet(const uint8_t **r_buffer, int &r_buffer_size) {
// Peer not available
if (next_packet_peer == 0 || !peer_map.has(next_packet_peer)) {

View File

@@ -98,28 +98,29 @@ public:
bool has_peer(int p_peer_id);
Dictionary get_peer(int p_peer_id);
Dictionary get_peers();
void close();
// PacketPeer
Error get_packet(const uint8_t **r_buffer, int &r_buffer_size) override; ///< buffer is GONE after next get_packet
Error put_packet(const uint8_t *p_buffer, int p_buffer_size) override;
int get_available_packet_count() const override;
int get_max_packet_size() const override;
virtual Error get_packet(const uint8_t **r_buffer, int &r_buffer_size) override; ///< buffer is GONE after next get_packet
virtual Error put_packet(const uint8_t *p_buffer, int p_buffer_size) override;
virtual int get_available_packet_count() const override;
virtual int get_max_packet_size() const override;
// MultiplayerPeer
void set_target_peer(int p_peer_id) override;
virtual void set_target_peer(int p_peer_id) override;
int get_unique_id() const override;
int get_packet_peer() const override;
int get_packet_channel() const override;
TransferMode get_packet_mode() const override;
virtual int get_unique_id() const override;
virtual int get_packet_peer() const override;
virtual int get_packet_channel() const override;
virtual TransferMode get_packet_mode() const override;
bool is_server() const override;
bool is_server_relay_supported() const override;
virtual bool is_server() const override;
virtual bool is_server_relay_supported() const override;
void poll() override;
virtual void poll() override;
virtual void close() override;
virtual void disconnect_peer(int p_peer_id, bool p_force = false) override;
ConnectionStatus get_connection_status() const override;
virtual ConnectionStatus get_connection_status() const override;
};
#endif // WEBRTC_MULTIPLAYER_PEER_H