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Support mono devices in WebXR
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@@ -197,12 +197,11 @@ StringName WebXRInterfaceJS::get_name() const {
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};
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int WebXRInterfaceJS::get_capabilities() const {
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return XRInterface::XR_STEREO;
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return XRInterface::XR_STEREO | XRInterface::XR_MONO;
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};
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bool WebXRInterfaceJS::is_stereo() {
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// @todo WebXR can be mono! So, how do we know? Count the views in the frame?
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return true;
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return godot_webxr_get_view_count() == 2;
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};
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bool WebXRInterfaceJS::is_initialized() const {
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