You've already forked godot
mirror of
https://github.com/godotengine/godot.git
synced 2025-11-18 14:21:41 +00:00
Merge pull request #99603 from stuartcarnie/metal_fx_upscaling
Metal: Add MetalFX upscaling support
This commit is contained in:
@@ -245,6 +245,7 @@ def configure(env: "SConsEnvironment"):
|
||||
env.AppendUnique(CPPDEFINES=["METAL_ENABLED", "RD_ENABLED"])
|
||||
extra_frameworks.add("Metal")
|
||||
extra_frameworks.add("MetalKit")
|
||||
extra_frameworks.add("MetalFX")
|
||||
env.Prepend(CPPPATH=["#thirdparty/spirv-cross"])
|
||||
|
||||
if env["vulkan"]:
|
||||
|
||||
Reference in New Issue
Block a user