1
0
mirror of https://github.com/godotengine/godot.git synced 2025-11-07 12:30:27 +00:00

Fix synchronization of global class name

This commit is contained in:
Hilderin
2024-05-24 01:30:16 -04:00
parent 6b281c0c07
commit 39369db029
13 changed files with 455 additions and 201 deletions

View File

@@ -706,23 +706,7 @@ void EditorNode::_notification(int p_what) {
} break;
case NOTIFICATION_READY: {
{
started_timestamp = Time::get_singleton()->get_unix_time_from_system();
_initializing_plugins = true;
Vector<String> addons;
if (ProjectSettings::get_singleton()->has_setting("editor_plugins/enabled")) {
addons = GLOBAL_GET("editor_plugins/enabled");
}
for (int i = 0; i < addons.size(); i++) {
set_addon_plugin_enabled(addons[i], true);
}
_initializing_plugins = false;
if (!pending_addons.is_empty()) {
EditorFileSystem::get_singleton()->connect("script_classes_updated", callable_mp(this, &EditorNode::_enable_pending_addons));
}
}
started_timestamp = Time::get_singleton()->get_unix_time_from_system();
RenderingServer::get_singleton()->viewport_set_disable_2d(get_scene_root()->get_viewport_rid(), true);
RenderingServer::get_singleton()->viewport_set_environment_mode(get_viewport()->get_viewport_rid(), RenderingServer::VIEWPORT_ENVIRONMENT_DISABLED);
@@ -860,6 +844,23 @@ void EditorNode::_update_update_spinner() {
OS::get_singleton()->set_low_processor_usage_mode(!update_continuously);
}
void EditorNode::init_plugins() {
_initializing_plugins = true;
Vector<String> addons;
if (ProjectSettings::get_singleton()->has_setting("editor_plugins/enabled")) {
addons = GLOBAL_GET("editor_plugins/enabled");
}
for (const String &addon : addons) {
set_addon_plugin_enabled(addon, true);
}
_initializing_plugins = false;
if (!pending_addons.is_empty()) {
EditorFileSystem::get_singleton()->connect("script_classes_updated", callable_mp(this, &EditorNode::_enable_pending_addons), CONNECT_ONE_SHOT);
}
}
void EditorNode::_on_plugin_ready(Object *p_script, const String &p_activate_name) {
Ref<Script> scr = Object::cast_to<Script>(p_script);
if (scr.is_null()) {
@@ -954,6 +955,7 @@ void EditorNode::_fs_changed() {
// FIXME: Move this to a cleaner location, it's hacky to do this in _fs_changed.
String export_error;
Error err = OK;
// It's important to wait for the first scan to finish; otherwise, scripts or resources might not be imported.
if (!export_defer.preset.is_empty() && !EditorFileSystem::get_singleton()->is_scanning()) {
String preset_name = export_defer.preset;
// Ensures export_project does not loop infinitely, because notifications may