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Add toggle to hide filtered out parents in the "SceneTree" dock

This commit is contained in:
Michael Alexsander
2024-11-07 12:24:14 -03:00
parent 0f95e9f8e6
commit 38ff1500c7
8 changed files with 230 additions and 87 deletions

View File

@@ -952,49 +952,62 @@ bool SceneTreeEditor::_update_filter(TreeItem *p_parent, bool p_scroll_to_select
return false;
}
// Now find other reasons to keep this Node, too.
PackedStringArray terms = filter.to_lower().split_spaces();
bool keep = _item_matches_all_terms(p_parent, terms);
bool selectable = keep;
bool is_root = p_parent == tree->get_root();
if (keep) {
Node *n = get_node(p_parent->get_metadata(0));
if (!p_parent->is_visible() || (is_root && tree->is_root_hidden())) {
// Place back moved out children from when this item has hidden.
HashMap<Node *, CachedNode>::Iterator I = node_cache.get(n, false);
if (I && I->value.has_moved_children) {
_update_node_subtree(I->value.node, nullptr, true);
}
}
if (!valid_types.is_empty()) {
selectable = false;
for (const StringName &E : valid_types) {
if (n->is_class(E) ||
EditorNode::get_singleton()->is_object_of_custom_type(n, E)) {
selectable = true;
break;
} else {
Ref<Script> node_script = n->get_script();
while (node_script.is_valid()) {
if (node_script->get_path() == E) {
selectable = true;
break;
}
node_script = node_script->get_base_script();
}
if (selectable) {
break;
}
}
}
}
}
bool keep_for_children = false;
for (TreeItem *child = p_parent->get_first_child(); child; child = child->get_next()) {
// Always keep if at least one of the children are kept.
keep_for_children = _update_filter(child, p_scroll_to_selected) || keep_for_children;
}
// Now find other reasons to keep this Node, too.
PackedStringArray terms = filter.to_lower().split_spaces();
bool keep = _item_matches_all_terms(p_parent, terms);
bool selectable = keep;
if (keep && !valid_types.is_empty()) {
selectable = false;
Node *n = get_node(p_parent->get_metadata(0));
for (const StringName &E : valid_types) {
if (n->is_class(E) ||
EditorNode::get_singleton()->is_object_of_custom_type(n, E)) {
selectable = true;
break;
} else {
Ref<Script> node_script = n->get_script();
while (node_script.is_valid()) {
if (node_script->get_path() == E) {
selectable = true;
break;
}
node_script = node_script->get_base_script();
}
if (selectable) {
break;
}
}
if (!is_root) {
if (show_all_nodes) {
p_parent->set_visible(keep_for_children || keep);
} else {
// Show only selectable nodes, or parents of selectable.
p_parent->set_visible(keep_for_children || selectable);
}
}
if (show_all_nodes) {
p_parent->set_visible(keep_for_children || keep);
} else {
// Show only selectable nodes, or parents of selectable.
p_parent->set_visible(keep_for_children || selectable);
}
if (selectable) {
Color custom_color = p_parent->get_meta(SNAME("custom_color"), Color(0, 0, 0, 0));
if (custom_color == Color(0, 0, 0, 0)) {
@@ -1002,24 +1015,67 @@ bool SceneTreeEditor::_update_filter(TreeItem *p_parent, bool p_scroll_to_select
} else {
p_parent->set_custom_color(0, custom_color);
}
p_parent->set_selectable(0, true);
} else if (keep_for_children) {
p_parent->set_custom_color(0, get_theme_color(SNAME("font_disabled_color"), EditorStringName(Editor)));
p_parent->set_selectable(0, false);
p_parent->deselect(0);
p_parent->set_visible(!hide_filtered_out_parents || is_root);
if (!p_parent->is_visible()) {
TreeItem *filtered_parent = p_parent->get_parent();
while (filtered_parent) {
if (filtered_parent == tree->get_root() || (filtered_parent->is_selectable(0) && filtered_parent->is_visible())) {
break;
}
filtered_parent = filtered_parent->get_parent();
}
if (filtered_parent) {
for (Variant &item : p_parent->get_children()) {
TreeItem *ti = Object::cast_to<TreeItem>(item);
bool is_selected = ti->is_selected(0);
p_parent->remove_child(ti);
filtered_parent->add_child(ti);
TreeItem *prev = p_parent->get_prev();
if (prev) {
ti->move_after(prev);
}
if (is_selected) {
ti->select(0);
}
HashMap<Node *, CachedNode>::Iterator I = node_cache.get(get_node(p_parent->get_metadata(0)), false);
if (I) {
I->value.has_moved_children = true;
}
}
return false;
}
} else {
p_parent->set_custom_color(0, get_theme_color(SNAME("font_disabled_color"), EditorStringName(Editor)));
p_parent->set_selectable(0, false);
p_parent->deselect(0);
}
}
if (is_root) {
tree->set_hide_root(hide_filtered_out_parents && !selectable);
if (tree->is_root_hidden()) {
p_parent->set_collapsed(false);
}
}
if (editor_selection) {
Node *n = get_node(p_parent->get_metadata(0));
if (selectable) {
if (p_scroll_to_selected && n && editor_selection->is_selected(n)) {
tree->scroll_to_item(p_parent);
}
} else {
if (n && p_parent->is_selected(0)) {
editor_selection->remove_node(n);
p_parent->deselect(0);
// Needs to be deferred to account for possible root visibility change.
callable_mp(tree, &Tree::scroll_to_item).call_deferred(p_parent, false);
}
} else if (n && p_parent->is_selected(0)) {
editor_selection->remove_node(n);
p_parent->deselect(0);
}
}
@@ -1889,19 +1945,37 @@ void SceneTreeEditor::set_auto_expand_selected(bool p_auto, bool p_update_settin
auto_expand_selected = p_auto;
}
void SceneTreeEditor::set_hide_filtered_out_parents(bool p_hide, bool p_update_settings) {
if (p_hide == hide_filtered_out_parents) {
return;
}
if (p_update_settings) {
EditorSettings::get_singleton()->set("docks/scene_tree/hide_filtered_out_parents", p_hide);
}
hide_filtered_out_parents = p_hide;
if (hide_filtered_out_parents) {
_update_filter();
} else {
node_cache.force_update = true;
_update_tree();
}
}
void SceneTreeEditor::set_connect_to_script_mode(bool p_enable) {
connect_to_script_mode = p_enable;
update_tree();
_update_tree();
}
void SceneTreeEditor::set_connecting_signal(bool p_enable) {
connecting_signal = p_enable;
update_tree();
_update_tree();
}
void SceneTreeEditor::set_update_when_invisible(bool p_enable) {
update_when_invisible = p_enable;
update_tree();
_update_tree();
}
void SceneTreeEditor::_bind_methods() {