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Release 2.1.5-stable
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2
misc/dist/linux/godot.6
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2
misc/dist/linux/godot.6
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@@ -1,4 +1,4 @@
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.TH GODOT "6" "September 2017" "godot 2.1.4-stable" "Games"
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.TH GODOT "6" "July 2018" "godot 2.1.5-stable" "Games"
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.SH NAME
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godot \- multi\-platform 2D and 3D game engine with a feature\-rich editor
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.SH SYNOPSIS
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4
misc/dist/osx_tools.app/Contents/Info.plist
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misc/dist/osx_tools.app/Contents/Info.plist
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@@ -19,11 +19,11 @@
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<key>CFBundlePackageType</key>
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<string>APPL</string>
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<key>CFBundleShortVersionString</key>
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<string>2.1.4</string>
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<string>2.1.5</string>
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<key>CFBundleSignature</key>
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<string>godot</string>
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<key>CFBundleVersion</key>
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<string>2.1.4</string>
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<string>2.1.5</string>
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<key>NSHumanReadableCopyright</key>
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<string>© 2007-2018 Juan Linietsky, Ariel Manzur.</string>
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<key>LSMinimumSystemVersion</key>
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@@ -3,4 +3,4 @@ name = "Godot Engine"
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major = 2
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minor = 1
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patch = 5
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status = "rc"
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status = "stable"
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