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mirror of https://github.com/godotengine/godot.git synced 2025-11-05 12:10:55 +00:00

Made use of semicolons more consitent, fixed formatting

This commit is contained in:
JohnJLight
2019-03-19 14:35:57 -04:00
committed by Rémi Verschelde
parent 43a9b8c76c
commit 38d3bfe971
143 changed files with 463 additions and 380 deletions

View File

@@ -35,7 +35,7 @@
class VisualScriptReturn : public VisualScriptNode {
GDCLASS(VisualScriptReturn, VisualScriptNode)
GDCLASS(VisualScriptReturn, VisualScriptNode);
Variant::Type type;
bool with_value;
@@ -72,7 +72,7 @@ public:
class VisualScriptCondition : public VisualScriptNode {
GDCLASS(VisualScriptCondition, VisualScriptNode)
GDCLASS(VisualScriptCondition, VisualScriptNode);
protected:
static void _bind_methods();
@@ -100,7 +100,7 @@ public:
class VisualScriptWhile : public VisualScriptNode {
GDCLASS(VisualScriptWhile, VisualScriptNode)
GDCLASS(VisualScriptWhile, VisualScriptNode);
protected:
static void _bind_methods();
@@ -128,7 +128,7 @@ public:
class VisualScriptIterator : public VisualScriptNode {
GDCLASS(VisualScriptIterator, VisualScriptNode)
GDCLASS(VisualScriptIterator, VisualScriptNode);
protected:
static void _bind_methods();
@@ -156,7 +156,7 @@ public:
class VisualScriptSequence : public VisualScriptNode {
GDCLASS(VisualScriptSequence, VisualScriptNode)
GDCLASS(VisualScriptSequence, VisualScriptNode);
int steps;
@@ -189,7 +189,7 @@ public:
class VisualScriptSwitch : public VisualScriptNode {
GDCLASS(VisualScriptSwitch, VisualScriptNode)
GDCLASS(VisualScriptSwitch, VisualScriptNode);
struct Case {
Variant::Type type;
@@ -231,7 +231,7 @@ public:
class VisualScriptTypeCast : public VisualScriptNode {
GDCLASS(VisualScriptTypeCast, VisualScriptNode)
GDCLASS(VisualScriptTypeCast, VisualScriptNode);
StringName base_type;
String script;