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Refactor VisibilityNotifier
* Works from RenderinServer * Accurately tells when on or off-scren, its no longer approximate. * VisibilityEnabler also simplified to use the process mode instead.
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@@ -30,6 +30,8 @@
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#include "rendering_server_globals.h"
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bool RenderingServerGlobals::threaded = false;
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RendererStorage *RenderingServerGlobals::storage = nullptr;
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RendererCanvasRender *RenderingServerGlobals::canvas_render = nullptr;
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RendererCompositor *RenderingServerGlobals::rasterizer = nullptr;
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