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Fix various typos not caught by codespell
Revert upstream `core/input/gamecontrollerdb.txt`. Upstream fix: https://github.com/gabomdq/SDL_GameControllerDB/pull/600
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@@ -3212,7 +3212,7 @@ void TileMapEditorTerrainsPlugin::_update_tiles_list() {
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terrains_tile_list->set_item_metadata(item_index, list_metadata_dict);
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item_index = terrains_tile_list->add_icon_item(main_vbox_container->get_theme_icon(SNAME("TerrainPath"), SNAME("EditorIcons")));
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terrains_tile_list->set_item_tooltip(item_index, TTR("Path mode: paints a terrain, thens connects it to the previous tile painted withing the same stroke."));
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terrains_tile_list->set_item_tooltip(item_index, TTR("Path mode: paints a terrain, thens connects it to the previous tile painted within the same stroke."));
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list_metadata_dict = Dictionary();
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list_metadata_dict["type"] = SELECTED_TYPE_PATH;
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terrains_tile_list->set_item_metadata(item_index, list_metadata_dict);
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