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Style: Cleanups, added headers, renamed files

Made sure files in core/ and tools/ have a proper Godot license header
when written by us. Also renamed aabb.{cpp,h} and object_type_db.{cpp,h}
to rect3.{cpp,h} and class_db.{cpp,h} respectively.

Also added a proper header to core/io/base64.{c,h} after clarifying
the licensing with the original author (public domain).
This commit is contained in:
Rémi Verschelde
2017-01-16 08:04:19 +01:00
parent b400c69cd4
commit 3890256fc5
168 changed files with 782 additions and 118 deletions

View File

@@ -27,8 +27,8 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
#include "shader_editor_plugin.h"
#include "tools/editor/editor_settings.h"
#include "tools/editor/editor_settings.h"
#include "spatial_editor_plugin.h"
#include "scene/resources/shader_graph.h"
#include "io/resource_loader.h"