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Style: Cleanups, added headers, renamed files
Made sure files in core/ and tools/ have a proper Godot license header
when written by us. Also renamed aabb.{cpp,h} and object_type_db.{cpp,h}
to rect3.{cpp,h} and class_db.{cpp,h} respectively.
Also added a proper header to core/io/base64.{c,h} after clarifying
the licensing with the original author (public domain).
This commit is contained in:
@@ -31,7 +31,7 @@
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#include "vector3.h"
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#include "plane.h"
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#include "aabb.h"
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#include "rect3.h"
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#include "transform.h"
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class Face3 {
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